Almost exactly a year ago, my partner Jason and I decided to start an agency. This is not an odd or unusual decision for designers with over a decade of experience like ourselves. But we chose to do things a little differently. Instead of renting a shiny office space and hiring some full time employees, [...]
Designing for Complexity
“Everything should be made as simple as possible, but not simpler.” – Albert Einstein Simplicity is a frequent mantra for designers, and even a perpetual goal. How often have we heard or said – make it clean, make it simple, increase the white space, decrease the clutter. To be sure, simplicity is an utterly worthy [...]
Planning for Pixel Perfection & Mastering the Art of the Meticulous
High-quality, professional design is instantly recognizable. Every pixel is in place, every font considered, every interface element carefully selected, every color chosen intentionally. The end result glows with quality and effortless clarity. Perfection not only thrills and pleases the client, but makes the entire design process easier on you, the designer. By getting the presentation [...]
Book Review: Thoughts on Interaction Design
Most books on designs tend to be focused on how to do stuff, what to make, and what deliverables should be. I have read a lot of excellent practical books along these lines. Jon Kolko’s Thoughts on Interaction Design takes a very different and quite enjoyable approach. This is a book explicitly for Thinkers, not [...]
How to Crowd Source Your Next Logo
Overview You may have heard of crowdsourcing, or not. You may have considered it as a valid way to get work done, or it may just be a new nonsensical buzzword of the endless digital fray. No matter. This post will tell the story of how we crowdsourced our new company logo (lookie! up there [...]
Low-Fidelity vs High-Fidelity Wireframes
Wireframes are a basic part of the application or site design process. They allow the interaction designer to quickly sketch out screen layouts without delving into the niceties of visual design. Wireframes are generally considered blueprints – they define structure, size and layout without proscribing any decorative details such as colors and fonts. However, all [...]
